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Bloody dwarf runestone keeper
Bloody dwarf runestone keeper









bloody dwarf runestone keeper
  1. #Bloody dwarf runestone keeper professional#
  2. #Bloody dwarf runestone keeper free#

This primarily covers book-sized tablets, though some noteworthy monuments and gravestones such as the Flameseeker Prophecies are also included. Tablet: Writing on a hard material such as stone or metal.Scroll: A single piece of paper, usually rolled into a spiral.

#Bloody dwarf runestone keeper professional#

Journal: Books with dated entries, for personal or professional use.Book: Written work comprised of bound pages within a cover.Some entries use a different title than the official item name if a more accurate one is available in the text, and for browsing convenience some books have been merged into a single entry. Books that have since been removed from the game have their location listed as "lost". In addition to environmental books found on the Book page, this list also includes gizmos, equipment, collectibles, skills, and more.Įach entry contains the book's title, format, author, current location, whether or not an except of the text is available, and a summary of its contents, with "unknown" for any pieces of info that is unavailable. Though the original intent was to provide a list of all books with interesting lore reading, it has expanded to include books with no available excerpts, as well as books that are only alluded to in dialog.

bloody dwarf runestone keeper

  • The auction house - these are readily available most of the time and on average are worth up to 100-150g depending on your server (approximates current as at 4.3.This page is intended to be an in-universe comprehensive catalog of all known books and other literary works found in Tyria.
  • Cata Twilight Highlands - (in the valley leading to) Grim Batol, Dunwald Ruins, Ruins of Drakgor, Glopgut's Hollow, Firebeard's Patrol.
  • Wetlands - Dun Modr, Whelgar's Excavation Site, Angerfang Encampment, Ironbeard's Tomb.
  • Searing Gorge - Pyrox Flats, Slag Pit, Iron Summit, Grimsilt Dig Site.
  • Loch Modan - Ironband's Excavation Site.
  • Burning Steppes - Chiselgrip, Ruins of Thaurissan.
  • Badlands - Uldaman, Hammertoe's Digsite, Bloodwatcher Point, Agmond's End, south-east of Agmond's End.
  • The following is a list of all known Dwarf archaeological dig sites:
  • Digging - when surveying and digging at archaeological Dwarven dig sites around Azeroth you will have a small chance to occasionally see one of these along with the Dwarf Archaeology Fragments you collect.
  • There are only two main sources for Dwarf Rune Stone:
  • Staff of Sorcerer-Thane Thaurissan = 114 Dwarf Archaeology Fragments + 3 Dwarf Rune Stone.
  • Staff of Sorcerer-Thane Thaurissan = 150 Dwarf Archaeology Fragments or.
  • Clockwork Gnome = 64 Dwarf Archaeology Fragments + 3 Dwarf Rune Stone.
  • Clockwork Gnome = 100 Dwarf Archaeology Fragments or.
  • This keystone can also be used in a daily quest in a couple of Cataclysm dungeons which will give your party a tiny buff (not many people will bother using them in this way).
  • There are some artifacts that will not allow for any keystones at all.
  • You are not required to use keystones when solving archaeological artifacts, but it certainly can speed up the process.
  • Some archaeology solves will allow for up to three keystones to be used - open your archaeology pane and look for the empty 'sockets' that may appear at the bottom to determine how many you might be able to use.
  • It is an archaeological keystone that can substitute 12 fragments for each slot/socket you can place one into.
  • People seem to forget the concept of opportunity cost all too often in this game.ĭwarf Rune Stone is the ultimate supplement to getting through your Dwarven solves much quicker. However, if the keystone is selling for more gold than you think you could have made in the time you would have otherwise spent archaeolgy-ing, then sell the keystone on the AH if you found it, or don't buy it yet if you didn't.

    #Bloody dwarf runestone keeper free#

    If you think that in the time it would have taken you to find a dig for that race and dig it up on average that you could have made more gold doing other things (dailies, playing the AH, hawking your wares in trade chat), then by all means, use that keystone to free up time for other things. You have to judge what your time is worth versus what the worth of the keystone is on the AH. (3 digs per site, each dig having a chance of giving you 3,4, or 5 fragments, or 4 on average. At this time, I believe it wise to use keystones wherever you can and to not complete a project that allows for one until you have one.











    Bloody dwarf runestone keeper